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Blender eevee
Blender eevee






blender eevee

Instead, relatively straightforward calculations cast the shadows, and the amount of samples is one of the main factors to determine the calculation refinement. As you can see, the shadow edges become very crude.īecause Eevee has to perform in real-time, light and shadows are not ray-traced like when using a path tracer renderer such as Cycles. Let’s emphasize this by turning the Viewport sampling all the way down to 1. Right below that you can see the Sampling section, divided into Render and Viewport.ĭon’t be deceived by its simplicity, the Sampling section features some of the most important Eevee values. There you can choose between Eevee and other renderers in a drop-down menu. Let’s head to the Properties panel and start at the top of the Render Properties tab. We won’t discuss every available option but will introduce you to the most important settings and properties. Now we’ve got a nice scene to show the various Eevee settings. The Contact Shadows option takes care of areas where mesh parts touch each other, and some extra shadow ray calculation is needed to avoid gaps or detail loss in the shadows.

blender eevee

Next, we will improve the shadows a bit by going to each light’s Object Data Properties settings in the Properties panel, and activating the Contact Shadows option. Usually, you’ll want to keep the key light small and bright, so it casts crisp shadows, while the fill light should be large because it needs to reach all contours. Just copy the first area light twice, position them strategically around the scene, and adjust each light’s size and strength to get a balanced result. To compensate for this, a three-point lighting setup is a good start: a key light for the most prominent light and shadows, a fill light to brighten dark areas, and a backlight to separate contours from the background.

blender eevee

I’ve turned Blender’s World Properties color to black to emphasize this. If you press and hold the ‘Z’ key, you can switch the Blender viewport to Rendered, which will activate the Eevee renderer.Īs you can see, the area light already casts shadows on Suzanne and the plane, but the shadow areas are completely dark. I’ve created a very simple scene featuring our trusty old monkey Suzanne on a plane and an area light, to serve as a demonstration/test platform for Eevee features. Eevee Rendering in Blender - BASIC TECHNIQUES In the second part, we'll step it up and cover advanced settings and properties. In this first part, we will have a look at the essentials to get you going with Eevee. Eevee is focused on real-time rendering, using clever speedy tricks to sacrifice as little realism as possible when compared to Blender’s realistic Cycles renderer.ĬG Cookie takes you on a two-part tour across Eevee’s most important properties and settings. Since the introduction of Blender 2.8, Eevee has replaced the old Blender ‘Internal’ Renderer.

  • Motion Blur, Volumetrics, Performance and Hair.







  • Blender eevee